Processing
I’ve been playing with Processing recently. It’s a really cool tool for graphical programming developed at the intersection between art and technology. It’s been around for quite a while and the developers have done a great job of making it accessible and easy to pick up. The documentation is first class and I’ve been really enjoying Adam Shiffman’s The Nature of Code book which demonstrates how to use Processing to model various phenomena including motion and artificial life.
Click through to see an example derived from the book of the Koch snowflake. Click on the canvas to see what happens…